charset, Shift_JIS

descript
{
Version,1
}

surface0
{
animation0.interval,sometimes
animation0.pattern0,overlay,100,100,0,0
animation0.pattern1,overlay,101,100,0,0
animation0.pattern2,overlay,100,100,0,0
animation0.pattern3,overlay,-1,100,0,0

animation70.interval,talk
animation70.pattern0,overlay,200,70,0,0
animation70.pattern1,overlay,202,70,0,0
animation70.pattern2,overlay,200,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface1
{
element0,overlay,surface0.png,0,0
element1,overlay,e01.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,200,70,0,0
animation70.pattern1,overlay,202,70,0,0
animation70.pattern2,overlay,200,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface2
{
element0,overlay,surface0.png,0,0
element1,overlay,e02.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,202,70,0,0
animation70.pattern1,overlay,200,70,0,0
animation70.pattern2,overlay,202,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface3
{
element0,overlay,surface0.png,0,0
element1,overlay,e03.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,200,70,0,0
animation70.pattern1,overlay,202,70,0,0
animation70.pattern2,overlay,200,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface4
{
element0,overlay,surface0.png,0,0
element1,overlay,e04.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,202,70,0,0
animation70.pattern1,overlay,200,70,0,0
animation70.pattern2,overlay,202,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface5
{
element0,overlay,surface0.png,0,0
element1,overlay,e05.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,201,70,0,0
animation70.pattern1,overlay,203,70,0,0
animation70.pattern2,overlay,201,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface6
{
element0,overlay,surface0.png,0,0
element1,overlay,e06.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,200,70,0,0
animation70.pattern1,overlay,202,70,0,0
animation70.pattern2,overlay,200,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface7
{
element0,overlay,surface0.png,0,0
element1,overlay,e07.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,200,70,0,0
animation70.pattern1,overlay,202,70,0,0
animation70.pattern2,overlay,200,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface8
{
element0,overlay,surface0.png,0,0
element1,overlay,e08.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,201,70,0,0
animation70.pattern1,overlay,203,70,0,0
animation70.pattern2,overlay,201,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface9
{
element0,overlay,surface0.png,0,0
element1,overlay,e09.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,202,70,0,0
animation70.pattern1,overlay,200,70,0,0
animation70.pattern2,overlay,202,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface13
{
element0,overlay,surface0.png,0,0
element1,overlay,e13.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,202,70,0,0
animation70.pattern1,overlay,200,70,0,0
animation70.pattern2,overlay,202,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface14
{
element0,overlay,surface0.png,0,0
element1,overlay,e14.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,202,70,0,0
animation70.pattern1,overlay,200,70,0,0
animation70.pattern2,overlay,202,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface15
{
element0,overlay,surface0.png,0,0
element1,overlay,e15.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,200,70,0,0
animation70.pattern1,overlay,202,70,0,0
animation70.pattern2,overlay,200,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface16
{
element0,overlay,surface0.png,0,0
element1,overlay,e16.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,200,70,0,0
animation70.pattern1,overlay,202,70,0,0
animation70.pattern2,overlay,200,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface17
{
element0,overlay,surface0.png,0,0
element1,overlay,e17.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,200,70,0,0
animation70.pattern1,overlay,202,70,0,0
animation70.pattern2,overlay,200,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface18
{
element0,overlay,surface0.png,0,0
element1,overlay,e18.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,200,70,0,0
animation70.pattern1,overlay,202,70,0,0
animation70.pattern2,overlay,200,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface19
{
element0,overlay,surface0.png,0,0
element1,overlay,e19.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,200,70,0,0
animation70.pattern1,overlay,202,70,0,0
animation70.pattern2,overlay,200,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface20
{
element0,overlay,surface0.png,0,0
element1,overlay,e20.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,200,70,0,0
animation70.pattern1,overlay,202,70,0,0
animation70.pattern2,overlay,200,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface21
{
element0,overlay,surface0.png,0,0
element1,overlay,e21.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,200,70,0,0
animation70.pattern1,overlay,202,70,0,0
animation70.pattern2,overlay,200,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface22
{
element0,overlay,surface0.png,0,0
element1,overlay,e22.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,200,70,0,0
animation70.pattern1,overlay,202,70,0,0
animation70.pattern2,overlay,200,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface23
{
element0,overlay,surface0.png,0,0
element1,overlay,e23.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,200,70,0,0
animation70.pattern1,overlay,202,70,0,0
animation70.pattern2,overlay,200,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface24
{
element0,overlay,surface0.png,0,0
element1,overlay,e24.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,200,70,0,0
animation70.pattern1,overlay,202,70,0,0
animation70.pattern2,overlay,200,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface25
{
element0,overlay,surface0.png,0,0
element1,overlay,e25.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,200,70,0,0
animation70.pattern1,overlay,202,70,0,0
animation70.pattern2,overlay,200,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface26
{
element0,overlay,surface0.png,0,0
element1,overlay,e26.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,200,70,0,0
animation70.pattern1,overlay,202,70,0,0
animation70.pattern2,overlay,200,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface27
{
element0,overlay,surface0.png,0,0
element1,overlay,e27.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,202,70,0,0
animation70.pattern1,overlay,200,70,0,0
animation70.pattern2,overlay,202,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface28
{
element0,overlay,surface0.png,0,0
element1,overlay,e28.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,201,70,0,0
animation70.pattern1,overlay,203,70,0,0
animation70.pattern2,overlay,201,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface29
{
element0,overlay,surface0.png,0,0
element1,overlay,e29.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,200,70,0,0
animation70.pattern1,overlay,202,70,0,0
animation70.pattern2,overlay,200,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface30
{
element0,overlay,surface0.png,0,0
element1,overlay,e30.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,202,70,0,0
animation70.pattern1,overlay,200,70,0,0
animation70.pattern2,overlay,202,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface31
{
element0,overlay,surface0.png,0,0
element1,overlay,e31.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,201,70,0,0
animation70.pattern1,overlay,203,70,0,0
animation70.pattern2,overlay,201,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface32
{
element0,overlay,surface0.png,0,0
element1,overlay,e32.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,200,70,0,0
animation70.pattern1,overlay,202,70,0,0
animation70.pattern2,overlay,200,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface33
{
element0,overlay,surface0.png,0,0
element1,overlay,e33.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,202,70,0,0
animation70.pattern1,overlay,200,70,0,0
animation70.pattern2,overlay,202,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}

surface34
{
element0,overlay,surface0.png,0,0
element1,overlay,e34.png,0,0

animation70.interval,talk
animation70.pattern0,overlay,201,70,0,0
animation70.pattern1,overlay,203,70,0,0
animation70.pattern2,overlay,201,70,0,0
animation70.pattern3,overlay,-1,70,0,0
}


//-----------------------------------------------------------------

surface10
{
}

surface11
{
element0,overlay,surface10.png,0,0
element1,overlay,e11.png,0,0
}

surface10,11
{
animation0.interval,always
animation0.pattern0,move,0,200,0,-1
animation0.pattern1,move,0,200,0,-2
animation0.pattern2,move,0,200,0,-3
animation0.pattern3,move,0,200,0,-3
animation0.pattern4,move,0,200,0,-2
animation0.pattern5,move,0,200,0,-1
animation0.pattern6,move,0,200,0,0
animation0.pattern7,move,0,200,0,1
animation0.pattern8,move,0,200,0,2
animation0.pattern9,move,0,200,0,3
animation0.pattern10,move,0,200,0,3
animation0.pattern11,move,0,200,0,2
animation0.pattern12,move,0,200,0,1
animation0.pattern13,move,0,200,0,0
}

//-----------------------------------------------------------------

surface0-9,13-34
{
collision0,165,74,261,126,Bat
collision1,111,82,237,158,Head
collision2,127,264,230,310,Bust
collision3,124,150,225,225,Face
collision4,134,318,216,385,Ribbon
collision5,5,409,351,500,Skirt
}
